We are an interactive software & entertainment development studio, located in the sunny Southeast Florida.
Founded in 2005, we have been utilizing the Unreal Engine since its first generation in multiple projects and industries, ranging from video games,VR and interactive entertainment to business, aerospace and digital conference applications. Our work has been featured on international mainstream online and print press, we have received award nominations and recognition for various projects of ours throughout the years.
We are passionate about our work, and fully dedicated to creating ground breaking and innovative applications.
2005-2007: The SoulKeeper® UT2003/2004 TC
PC Multiplayer, Unreal Engine 2
2008-2012: SkyBreak™ Proprietary 3d Engine
2013-2014: The SoulKeeper® system prototyping in Unreal Engines 3 & 4
2014-2015: The SoulKeeper® VR demos & prototypes, Unreal Engine 4
2015-2016: VR industrial application for
company in the aerospace industry, Unreal Engine 4
2017: The SoulKeeper® VR Early Access Release on Steam, Unreal Engine 4
2015-2016: VR game for Chinese client, Unreal Engine 4
2018: The SoulKeeper® VR Early Access V2, closed public Beta release, Unreal Engine 4
2019 - Present: The SoulKeeper® Chronicles, Unreal Engine 4
2021: Architectural visualization project, Unreal Engine 4
2021: IWOCon™ 2021Digital Conference, Unreal Engine 4
2021 - Present: Unannounced The SoulKeeper® project, Unreal Engine 4